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- #
- # ==============================================================================
- # Project: POV-Ray
- #
- # Version: 3
- #
- # File: POV-Ray.make
- #
- # Contents:
- # Apple MPW Make file, used to generate the POV-Ray application.
- # Now works with MPW 3.1, 3.2, 3.3.1.
- #
- # Related Files:
- # POV.c: Main Program source
- # POV.rsrc: what rsrcs get appended..
- # ------------------------------------------------------------------------------
- # Author:
- # Eduard [esp] Schwan
- # ------------------------------------------------------------------------------
- # from Persistence of Vision(tm) Ray Tracer
- # Copyright 1996 Persistence of Vision Team
- #------------------------------------------------------------------------------
- # NOTICE: This source code file is provided so that users may experiment
- # with enhancements to POV-Ray and to port the software to platforms other
- # than those supported by the POV-Ray Team. There are strict rules under
- # which you are permitted to use this file. The rules are in the file
- # named POVLEGAL.DOC which should be distributed with this file. If
- # POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- # Team Coordinator by leaving a message in CompuServe's Graphics Developer's
- # Forum. The latest version of POV-Ray may be found there as well.
- #
- # This program is based on the popular DKB raytracer version 2.12.
- # DKBTrace was originally written by David K. Buck.
- # DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- #------------------------------------------------------------------------------
- #More Info:
- # This Macintosh version of POV-Ray was updated and compiled by Eduard Schwan
- # and now builds under Apple MPW 3.3.x, Metrowerks CodeWarrior CW6+, and
- # Symantec C 7, for the 68K and Power Macintosh.
- # The Macintosh code was based (loosely) on the original DKB 0.5 port by
- # Thomas Okken and David Lichtman, with some help from Glenn Sugden.
- # Jim Nitchals was instrumental in getting 1.0 out, Jim and Eduard jointly
- # pulled off 2.x with help from Dave Harr for initial Balloon help and the
- # custom palette code, and 3.0 was done by Eduard Schwan.
- #
- # For bug reports regarding the Macintosh version, you may contact:
- # Eduard [esp] Schwan -- esp Software
- # CompuServe: 71513,2161
- # Internet: 71513.2161@compuserve.com
- # ------------------------------------------------------------------------------
- # Change History:
- # 920308 [esp] Created for POV-Ray
- # 920315 [esp] Added -b compile option
- # 920330 [esp] Did the file dependencies for real (by hand!)
- # 920415 [esp] Added QuickTime and StdCompression files
- # 920429 [esp] Changed QT & SC file placement, and changed app name to POV-Ray
- # 920718 [esp] Updated to 3.2 only
- # 920902 [esp] Tested under ETO#8, MPW 3.2.3, added TemplateMenu.c
- # 920923 [esp] Collected generic routines into a POVLib.o library for others to use
- # 921202 [esp] Removed -mf option from C, removed -FAR from C & Link
- # 930425 [esp] Broke image window stuff out to ImageWindow.c/h
- # 930522 [esp] Changed app signature from PVtm(1.0) to PvRy(2.0)
- # 930605 [esp] Changed srcpath to incpath on all .h files
- # 930829 [esp] Added the split resource files included
- # 931001 [esp] version 2.0 finished (Released on 10/4/93)
- # 940204 [esp] version 2.2 finished (altered mem alloc defines)
- # 950108 [esp] version 3 alpha work, starting adding precompiled headers
- # 950917 [esp] version 3 beta work, zlib/png added
- # 960226 [esp] version 3 beta work, final cleanup
- # ==============================================================================
- #
-
- #------------------------------------------------------------------------------
- # AppName sets the main application name for the make.
- # AppSignature sets the Creator signature for the application.
- #------------------------------------------------------------------------------
-
- AppName = POV-Ray
- AppSignature = 'POV3'
-
-
- #------------------------------------------------------------------------------
- # Use variables for the compiler/linker tools
- #------------------------------------------------------------------------------
-
- C = C # SC (for MPW #19 or later...)
- Rez = Rez
- Lib = Lib
- Link = Link
-
- #------------------------------------------------------------------------------
- # These are the paths to prefix source and object files, & additional folders
- #------------------------------------------------------------------------------
- macpath = :MacSource:
- corepath = :SOURCE:
- zlibpath = {corepath}zlib:
- pngpath = {corepath}libpng:
- rezpath = {macpath}
- incpath = {macpath}
- objpath = :mpwobj:
-
- #------------------------------------------------------------------------------
- # Options for our compilers:
- # -sym on: tells the compilers and linker to emit symbol information for
- # a source level debugger, such as SADE.
- # -i {ExtraIncludes}: means to look for any #include files in the specified
- # directory, as well as the normal set.
- # -r: tells the C compiler to require function prototypes.
- # -mbg off: tells the compilers to not emit low-level debugger names. This
- # saves on file space, but you may wish to remove this option if you
- # need to debug with something like Macsbug.
- # -rd: for Rez means to suppress warnings for redeclared types (we redeclare
- # 'RECT' because it’s not included in MPW 3.0).
- # -append: means to add the resources to the target file, rather than
- # deleting all the ones that are there first.
- # -d Signature...: is a way of passing our application's signature to Rez.
- # With this mechanism, we can define our signature here, and export
- # it to Rez, so that we don't have to declare it there, too.
- # -sn STDCLIB=Main: puts all the routines that would normally go into the
- # STDCLIB segment into the Main segment. This is done so that when we
- # call upon any low-level utilities, we don't potentially move memory
- # by loading in a segment.
- #------------------------------------------------------------------------------
-
- DebugStmts = #-d NEEDS_DEBUG # turn on to add internal debug stmts
- CAltOptions = -r -b2 # warn on no prototypes, put stringconsts in code segs
- Cmp020Options = -d NEEDS_68020 -mc68020 # turn on to force 68020 or better CPU code
- CmpColorQD = -d NEEDS_COLORQD # turn on to force Color Quickdraw ROM Support
- Cmp32BitQD = -d NEEDS_32BITQD # turn on to force 32Bit Quickdraw ROM Support
- CmpFPUOptions = -d NEEDS_FPU -mc68881 -elems881 # turn on to force 68881 FPU calls
- NEEDS_PROF = #-d NEEDS_PROF # turn on to do profiling
- LoadDumpOptions = #-k {objpath} # turn on to do load/dump files
- # Far model support (fardata is needed always, farcode for non-fpu version)
- CModel = -model fardata # farcode
- LinkModel = -model far
-
- PerfCmpOptions = #-d NEEDS_PERF=1 -trace on # turn on to enable performance code
- PerfLinkOptions = #"{Libraries}"Proff.o -sn ProffSeg=Main # turn on to use performance tools
-
- # non-FPU libs
- #LinkMathLibs = "{CLibraries}"CSANELib.o "{CLibraries}"Math.o
- # FPU libs
- LinkMathLibs = "{CLibraries}"Clib881.o "{CLibraries}"CSANELib881.o "{CLibraries}"Math881.o
-
- MapOptions = -l > {AppName}.Map # use this for human-readable map
- SymOptions = -sym full # turn on to debug with SADE
- MbgOptions = -mbg on # turn on to insert MacsBug labels
-
- MacFolders = -i {incpath}
- ZLibFolders = -i {zlibpath}
- PNGFolders = -i {pngpath}
- CoreFolders = -i {corepath}
- RInc2Folders = #-i {rezpath}
- ZLIB_Opts = -d HAVE_MEMCPY -d MY_ZCALLOC -d STDC -d MACOS {ZLibFolders}
- PNG_Opts = {ZLIB_Opts} {PNGFolders}
- CInc2Folders = {MacFolders} {CoreFolders} {ZLIB_Opts} {PNG_Opts}
-
-
- MyCOptions = ∂
- {COptions} {CModel} {SymOptions} {LoadDumpOptions} ∂
- {MemFlags} {DebugStmts} {CUSTOM_VERSION} {MbgOptions} ∂
- {Cmp020Options} {CmpFPUOptions} {CmpColorQD} {Cmp32bitQD} ∂
- -d SystemSixOrLater=1 -d SystemSevenOrLater=1 -d OLDROUTINENAMES=false -d OLDROUTINELOCATIONS=false
-
- RezOptions = ∂
- -rd -append {RInc2Folders} ∂
- -d AppSignature={AppSignature} ∂
- -d AppName={AppName}
-
-
- #------------------------------------------------------------------------------
-
- ShowProgress = Echo "# `date -s` ----- Building {Targ}"
-
-
- #------------------------------------------------------------------------------
- # These are the include file hierarchy shorthand variables for POVLib
- #------------------------------------------------------------------------------
-
- # The POV Library file name
- POVLib = POVLib
-
- # The headers used
-
- h_AeAppHdlr = ∂
- {incpath}AeAppHdlr.h
- h_ArgvTrix = ∂
- {incpath}ArgvTrix.h
- h_DialogUtils = ∂
- {incpath}DialogUtils.h
- h_FileQueue = ∂
- {incpath}FileQueue.h
- h_LnkLst = ∂
- {incpath}LnkLst.h
- h_CursorUtils = ∂
- {incpath}CursorUtils.h
- h_MemAlloc = ∂
- {incpath}MemAlloc.h
- h_stdiop2w = ∂
- {incpath}Stdio_p2w.h
- h_Printf2Window = ∂
- {h_stdiop2w} ∂
- {incpath}Printf2Window.h
- h_ProgressDialog = ∂
- {incpath}ProgressDialog.h
- h_ScreenUtils = ∂
- {incpath}ScreenUtils.h
- h_VolsPaths = ∂
- {incpath}VolsPaths.h
- h_POVLib = ∂
- {h_ArgvTrix} ∂
- {h_DialogUtils} ∂
- {h_FileQueue} ∂
- {h_LnkLst} ∂
- {h_CursorUtils} ∂
- {h_MemAlloc} ∂
- {h_Printf2Window} ∂
- {h_ProgressDialog} ∂
- {h_ScreenUtils} ∂
- {h_VolsPaths}
-
- # the objects used
- o_AeAppHdlr = ∂
- {objpath}AeAppHdlr.o
- o_ArgvTrix = ∂
- {objpath}ArgvTrix.o
- o_DialogUtils = ∂
- {objpath}DialogUtils.o
- o_FileQueue = ∂
- {objpath}FileQueue.o
- o_LnkLst = ∂
- {objpath}LnkLst.o
- o_CursorUtils = ∂
- {objpath}CursorUtils.o
- o_MemAlloc = ∂
- {objpath}MemAlloc.o
- o_Printf2Window = ∂
- {objpath}Printf2Window.o
- o_ProgressDialog = ∂
- {objpath}ProgressDialog.o
- o_ScreenUtils = ∂
- {objpath}ScreenUtils.o
- o_VolsPaths = ∂
- {objpath}VolsPaths.o
-
- o_POVLibs = ∂
- {o_ArgvTrix} ∂
- {o_DialogUtils} ∂
- {o_FileQueue} ∂
- {o_LnkLst} ∂
- {o_CursorUtils} ∂
- {o_MemAlloc} ∂
- {o_Printf2Window} ∂
- {o_ProgressDialog} ∂
- {o_ScreenUtils} ∂
- {o_VolsPaths}
-
-
- #------------------------------------------------------------------------------
- # These are the include file hierarchy shorthand variables for the Application
- #------------------------------------------------------------------------------
-
- h_TextEditor = ∂
- {incpath}TextEditor.h
-
- h_ImageWindow = ∂
- {incpath}ImageWindow.h
-
- h_TemplateMenu = ∂
- {incpath}TemplateMenu.h
-
- h_config = ∂
- {incpath}Config.h ∂
- {h_POVLib}
-
- h_povmac = ∂
- {incpath}PovMac.h ∂
- {incpath}Animate.h ∂
- {h_POVLib}
-
- #------------------------------------------------------------------------------
- # These are the compiled resource files that we want to link with.
- # If any one of these changes, then we invoke the Rez command.
- #------------------------------------------------------------------------------
-
- rsrcFiles = ∂
- {rezpath}POV.rsrc
-
- #------------------------------------------------------------------------------
- # These are the objects that we want to link with. If any one of these
- # changes, then we invoke the Link command.
- #------------------------------------------------------------------------------
-
- MacObjects = ∂
- {objpath}AboutBox.c.o ∂
- {objpath}AEUtils.c.o ∂
- {objpath}Animate.c.o ∂
- {objpath}AppPrefs.c.o ∂
- {objpath}FilePrefs.c.o ∂
- {objpath}ImageWindow.c.o ∂
- {objpath}Pov.c.o ∂
- {objpath}SaveCmpPict.c.o ∂
- {objpath}SplashScreen.c.o ∂
- {objpath}StdFolder.c.o ∂
- {objpath}TemplateMenu.c.o ∂
- {objpath}TextEditor.C.o ∂
- {objpath}{POVLib}.o
-
- #{libraries}StdCompressionGlue.o # QuickTime StdCmp Dialog
- # Note that in MPW 3.3 and later, StdCompressionGlue.o is in {libraries}
-
- ZLibObjects = ∂
- {objpath}ADLER32.C.o ∂
- {objpath}COMPRESS.C.o ∂
- {objpath}CRC32.C.o ∂
- {objpath}DEFLATE.C.o ∂
- {objpath}GZIO.C.o ∂
- {objpath}INFBLOCK.C.o ∂
- {objpath}INFCODES.C.o ∂
- {objpath}INFFAST.C.o ∂
- {objpath}INFLATE.C.o ∂
- {objpath}INFTREES.C.o ∂
- {objpath}INFUTIL.C.o ∂
- {objpath}TREES.C.o ∂
- {objpath}UNCOMPR.C.o ∂
- {objpath}ZUTIL.C.o ∂
- {objpath}ZSupport.c.o ∂
-
- PNGObjects = ∂
- {objpath}PNG.C.o ∂
- {objpath}PNGERROR.C.o ∂
- {objpath}PNGMEM.C.o ∂
- {objpath}PNGRCB.C.o ∂
- {objpath}PNGREAD.C.o ∂
- {objpath}PNGRTRAN.C.o ∂
- {objpath}PNGRUTIL.C.o ∂
- {objpath}PNGTRANS.C.o ∂
- {objpath}PNGWRITE.C.o ∂
- {objpath}PNGWTRAN.C.o ∂
- {objpath}PNGWUTIL.C.o ∂
-
-
- POVCoreObjects = ∂
- {objpath}ATMOSPH.C.o ∂
- {objpath}BBOX.C.o ∂
- {objpath}BEZIER.C.o ∂
- {objpath}BLOB.C.o ∂
- {objpath}BOXES.C.o ∂
- {objpath}BSPHERE.C.o ∂
- {objpath}CAMERA.C.o ∂
- {objpath}CHI2.C.o ∂
- {objpath}COLOUR.C.o ∂
- {objpath}CONES.C.o ∂
- {objpath}CSG.C.o ∂
- {objpath}DISCS.C.o ∂
- {objpath}EXPRESS.C.o ∂
- {objpath}FRACTAL.C.o ∂
- {objpath}GIF.C.o ∂
- {objpath}GIFDECOD.C.o ∂
- {objpath}HALOS.C.o ∂
- {objpath}HCMPLX.C.o ∂
- {objpath}HFIELD.C.o ∂
- {objpath}IFF.C.o ∂
- {objpath}IMAGE.C.o ∂
- {objpath}LATHE.C.o ∂
- {objpath}LBUFFER.C.o ∂
- {objpath}LIGHTING.C.o ∂
- {objpath}MATRICES.C.o ∂
- {objpath}MEM.C.o ∂
- {objpath}MESH.C.o ∂
- {objpath}NORMAL.C.o ∂
- {objpath}OBJECTS.C.o ∂
- {objpath}OCTREE.C.o ∂
- {objpath}OPTIN.C.o ∂
- {objpath}OPTOUT.C.o ∂
- {objpath}PARSE.C.o ∂
- {objpath}PARSTXTR.C.o ∂
- {objpath}PATTERN.C.o ∂
- {objpath}PGM.C.o ∂
- {objpath}PIGMENT.C.o ∂
- {objpath}PLANES.C.o ∂
- {objpath}PNG_POV.C.o ∂
- {objpath}POINT.C.o ∂
- {objpath}POLY.C.o ∂
- {objpath}POLYGON.C.o ∂
- {objpath}POLYSOLV.C.o ∂
- {objpath}POVRAY.C.o ∂
- {objpath}PPM.C.o ∂
- {objpath}PRISM.C.o ∂
- {objpath}QUADRICS.C.o ∂
- {objpath}QUATERN.C.o ∂
- {objpath}RADIOSIT.C.o ∂
- {objpath}RAD_DATA.C.o ∂
- {objpath}RAY.C.o ∂
- {objpath}RENDER.C.o ∂
- {objpath}SOR.C.o ∂
- {objpath}SPHERES.C.o ∂
- {objpath}SUPER.C.o ∂
- {objpath}TARGA.C.o ∂
- {objpath}TEXTURE.C.o ∂
- {objpath}TOKENIZE.C.o ∂
- {objpath}TORUS.C.o ∂
- {objpath}TRIANGLE.C.o ∂
- {objpath}TRUETYPE.C.o ∂
- {objpath}TXTTEST.C.o ∂
- {objpath}USERIO.C.o ∂
- {objpath}VBUFFER.C.o ∂
- {objpath}VLBUFFER.C.o ∂
- {objpath}WARPS.C.o ∂
-
- AppObjects = ∂
- {MacObjects} ∂
- {ZLibObjects} ∂
- {PNGObjects} ∂
- {POVCoreObjects}
-
-
- #------------------------------------------------------------------------------
- # precompiled header file thingies
- #------------------------------------------------------------------------------
-
- PCHSrcFile = ∂
- {srcpath}POVMacHeaders.pch
- PCHOutFile = ∂
- {objpath}POVMPW68K.dump
-
-
- #----------------
- # Good ol' MPW 3.2 std libraries are now in their own segments, for reasons known only to
- # the MPW team.. Put them back into the main segment so we don't get totally fragmented..
- SegmentMappings = ∂
- -sn INTENV=Main2 ∂
- -sn PASLIB=Main2 ∂
- -sn SADEV=Main2 ∂
- -sn STDCLIB=Main2 ∂
- -sn STDIO=Main2 ∂
- -sn CSANELib=Main2 ∂
- -sn SANELIB=Main2
-
- #------------------------------------------------------------------------------
- # -d means: suppress dup symbols
- LinkOptions = ∂
- -d {LinkModel} {SymOptions} {PerfLinkOptions} {SegmentMappings} {MapOptions}
-
- CLibs = ∂
- {LinkMathLibs} ∂
- "{CLibraries}"StdCLib.o ∂
- "{Libraries}Runtime.o" ∂
- "{Libraries}Interface.o"
-
- #------------------------------------------------------------------------------
- # Build rule that links our application together. If any of our objects
- # change, or this makefile changes, then we relink. The dummy prerequisite
- # ShellForce must come before any other prerequisites for {AppName}
- #------------------------------------------------------------------------------
-
- {AppName} ƒƒ {AppName}.make {AppObjects}
- {ShowProgress} ; Echo "# Linking..."
- {Link} {LinkOptions} -o {Targ} {AppObjects} {CLibs}
- # Set file's creator type, turn on bundle bit, turn off inited bit
- SetFile {Targ} -t APPL -c {AppSignature} -a Bi
-
-
- #------------------------------------------------------------------------------
- # Build rule that creates our resources and adds them to the application
- #------------------------------------------------------------------------------
-
- {AppName} ƒƒ {AppName}.make {rsrcFiles}
- {ShowProgress} ; Echo "# Rezzing..."
- Echo "include ∂"POV.rsrc∂";" | {Rez} {RezOptions} -o {Targ}
-
-
- #------------------------------------------------------------------------------
- # Segment Names for the code segments
- #------------------------------------------------------------------------------
-
- segAnimate = -s 'povAnim'
- segBezier = -s 'povBezier'
- segBlob = -s 'povBlob'
- segBound = -s 'povBound'
- segBoxes = -s 'povBoxes'
- segCamera = -s 'povCamera'
- segCones = -s 'povCones'
- segCSG = -s 'povCSG'
- segDiscs = -s 'povDiscs'
- segHF = -s 'povHF'
- segJulia = -s 'povJulia'
- segImage = -s 'povImage'
- segLighting = -s 'povLighting'
- segLBuffer = -s 'povLBuffer'
- segNormal = -s 'povNormal'
- segParse = -s 'povParse'
- segParse2 = -s 'povParse2'
- segPigment = -s 'povPigment'
- segPix = -s 'povPix'
- segPlanes = -s 'povPlanes'
- segPoly = -s 'povPoly'
- segPolygon = -s 'povPolygon'
- segPOVLib = -s 'povLib'
- segPOV = -s 'povMac'
- segPOVRay = -s 'povRay'
- segPrefs = -s 'segPrefs'
- segPrim1 = -s 'povPrim1'
- segPrim2 = -s 'povPrim2'
- segRender = -s 'povRender'
- segTex = -s 'povTex'
- segTokenize = -s 'povToke'
- segTri = -s 'povTri'
- segTT = -s 'povTrueType'
- segSphere = -s 'povSphere'
- segWindows = -s 'povWindows'
- segColour = -s 'povColour'
- segTarga = -s 'povTarga'
- segTemplate = -s 'povTemplate'
-
- segZlib = -s 'povZLib'
- segPNG = -s 'povPNG'
-
-
- #------------------------------------------------------------------------------
- # Build rules that create the prcompiled header file
- #------------------------------------------------------------------------------
-
- #{PCHOutFile} ƒ {PCHSrcFile}
- # {ShowProgress}
- # Echo "# `date -s` ----- (Pre-compiling)"
- # {C} {PCHSrcFile} -k {objpath} {MyCOptions} {CAltOptions}
-
-
- #------------------------------------------------------------------------------
- # Build rules that compile our POV Library from its source files
- #------------------------------------------------------------------------------
-
- {o_AeAppHdlr} ƒ {h_POVLib} {macpath}AeAppHdlr.c
- {ShowProgress}
- {C} {macpath}AeAppHdlr.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_AeAppHdlr}
-
- {o_ArgvTrix} ƒ {h_POVLib} {macpath}ArgvTrix.c
- {ShowProgress}
- {C} {macpath}ArgvTrix.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_ArgvTrix}
-
- {o_DialogUtils} ƒ {h_POVLib} {macpath}DialogUtils.c
- {ShowProgress}
- {C} {macpath}DialogUtils.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_DialogUtils}
-
- {o_FileQueue} ƒ {h_POVLib} {macpath}FileQueue.c
- {ShowProgress}
- {C} {macpath}FileQueue.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_FileQueue}
-
- {o_LnkLst} ƒ {h_POVLib} {macpath}LnkLst.c
- {ShowProgress}
- {C} {macpath}LnkLst.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_LnkLst}
-
- {o_CursorUtils} ƒ {h_POVLib} {macpath}CursorUtils.c
- {ShowProgress}
- {C} {macpath}CursorUtils.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_CursorUtils}
-
- {o_MemAlloc} ƒ {h_POVLib} {macpath}MemAlloc.c
- {ShowProgress}
- {C} {macpath}MemAlloc.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_MemAlloc}
-
- {o_Printf2Window} ƒ {h_POVLib} {macpath}Printf2Window.c
- {ShowProgress}
- {C} {macpath}Printf2Window.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_Printf2Window}
-
- {o_ProgressDialog} ƒ {h_POVLib} {macpath}ProgressDialog.c
- {ShowProgress}
- {C} {macpath}ProgressDialog.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_ProgressDialog}
-
- {o_ScreenUtils} ƒ {h_POVLib} {macpath}ScreenUtils.c
- {ShowProgress}
- {C} {macpath}ScreenUtils.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_ScreenUtils}
-
- {o_VolsPaths} ƒ {h_POVLib} {macpath}VolsPaths.c
- {ShowProgress}
- {C} {macpath}VolsPaths.c {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} -o {o_VolsPaths}
-
- {objpath}{POVLib}.o ƒ {o_POVLibs}
- {ShowProgress}
- {Lib} {o_POVLibs} -o {objpath}{POVLib}.o
-
-
- #------------------------------------------------------------------------------
- # Build rules that compile our Mac-specific source files
- #------------------------------------------------------------------------------
-
- {objpath}AboutBox.c.o ƒƒ {h_POVLib} {incpath}AboutBox.h {macpath}AboutBox.c
- {ShowProgress}
- {C} {macpath}AboutBox.c {segPOV} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}AboutBox.c.o
-
- {objpath}AEUtils.c.o ƒƒ {h_POVLib} {incpath}AEUtils.h {macpath}AEUtils.c
- {ShowProgress}
- {C} {macpath}AEUtils.c {segAnimate} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}AEUtils.c.o
-
- {objpath}Animate.c.o ƒƒ {h_POVLib} {incpath}Animate.h {macpath}Animate.c
- {ShowProgress}
- {C} {macpath}Animate.c {segAnimate} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}Animate.c.o
-
- {objpath}AppPrefs.c.o ƒƒ {h_POVLib} {incpath}AppPrefs.h {macpath}AppPrefs.c
- {ShowProgress}
- {C} {macpath}AppPrefs.c {segPrefs} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}AppPrefs.c.o
-
- {objpath}FilePrefs.c.o ƒƒ {h_POVLib} {incpath}FilePrefs.h {macpath}FilePrefs.c
- {ShowProgress}
- {C} {macpath}FilePrefs.c {segPrefs} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}FilePrefs.c.o
-
- {objpath}ImageWindow.c.o ƒƒ {macpath}ImageWindow.c {h_ImageWindow}
- {ShowProgress}
- {C} {macpath}ImageWindow.c {segWindows} {MyCOptions} {CAltOptions} {CInc2Folders} -o {objpath}ImageWindow.c.o
-
- {objpath}Pov.C.o ƒƒ {h_ImageWindow} {h_TextEditor} {h_povmac} {h_POVLib} {h_TemplateMenu} {incpath}SaveCmpPict.h {macpath}Pov.C
- {ShowProgress}
- {C} {macpath}Pov.C {segPOV} {MyCOptions} {CAltOptions} {CInc2Folders} -o {objpath}Pov.C.o
-
- {objpath}SaveCmpPict.c.o ƒƒ {incpath}SaveCmpPict.h {macpath}SaveCmpPict.c
- {ShowProgress}
- {C} {macpath}SaveCmpPict.c {segPix} {MyCOptions} {CAltOptions} {CInc2Folders} -o {objpath}SaveCmpPict.c.o
-
- {objpath}SplashScreen.c.o ƒƒ {h_POVLib} {incpath}SplashScreen.h {macpath}SplashScreen.c
- {ShowProgress}
- {C} {macpath}SplashScreen.c {segPOV} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}SplashScreen.c.o
-
- {objpath}stdfolder.c.o ƒƒ {incpath}SaveCmpPict.h {macpath}stdfolder.c
- {ShowProgress}
- {C} {macpath}stdfolder.c {segPrefs} {MyCOptions} {CAltOptions} {CInc2Folders} -o {objpath}stdfolder.c.o
-
- {objpath}TemplateMenu.c.o ƒƒ {h_TemplateMenu} {h_povmac} {macpath}TemplateMenu.c
- {ShowProgress}
- {C} {macpath}TemplateMenu.c {segTemplate} {MyCOptions} {CAltOptions} {CInc2Folders} -o {objpath}TemplateMenu.c.o
-
- {objpath}TextEditor.C.o ƒƒ {h_TextEditor} {h_povmac} {macpath}TextEditor.C
- {ShowProgress}
- {C} {macpath}TextEditor.C {segWindows} {MyCOptions} {CAltOptions} {CInc2Folders} -o {objpath}TextEditor.C.o
-
- {objpath}ZSupport.c.o ƒƒ {macpath}ZSupport.c
- {ShowProgress}
- {C} {macpath}ZSupport.c {segWindows} {MyCOptions} {CAltOptions} {CInc2Folders} {ZLIB_Opts} -o {objpath}ZSupport.c.o
-
-
- #------------------------------------------------------------------------------
- # Build rules that compile the ZLib source files
- #------------------------------------------------------------------------------
-
- {objpath}ADLER32.C.o ƒƒ {zlibpath}ADLER32.C
- {ShowProgress}
- {C} {zlibpath}ADLER32.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}ADLER32.C.o
-
- {objpath}COMPRESS.C.o ƒƒ {zlibpath}COMPRESS.C
- {ShowProgress}
- {C} {zlibpath}COMPRESS.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}COMPRESS.C.o
-
- {objpath}CRC32.C.o ƒƒ {zlibpath}CRC32.C
- {ShowProgress}
- {C} {zlibpath}CRC32.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}CRC32.C.o
-
- {objpath}DEFLATE.C.o ƒƒ {zlibpath}DEFLATE.C
- {ShowProgress}
- {C} {zlibpath}DEFLATE.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}DEFLATE.C.o
-
- {objpath}GZIO.C.o ƒƒ {zlibpath}GZIO.C
- {ShowProgress}
- {C} {zlibpath}GZIO.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}GZIO.C.o
-
- {objpath}INFBLOCK.C.o ƒƒ {zlibpath}INFBLOCK.C
- {ShowProgress}
- {C} {zlibpath}INFBLOCK.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}INFBLOCK.C.o
-
- {objpath}INFCODES.C.o ƒƒ {zlibpath}INFCODES.C
- {ShowProgress}
- {C} {zlibpath}INFCODES.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}INFCODES.C.o
-
- {objpath}INFFAST.C.o ƒƒ {zlibpath}INFFAST.C
- {ShowProgress}
- {C} {zlibpath}INFFAST.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}INFFAST.C.o
-
- {objpath}INFLATE.C.o ƒƒ {zlibpath}INFLATE.C
- {ShowProgress}
- {C} {zlibpath}INFLATE.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}INFLATE.C.o
-
- {objpath}INFTREES.C.o ƒƒ {zlibpath}INFTREES.C
- {ShowProgress}
- {C} {zlibpath}INFTREES.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}INFTREES.C.o
-
- {objpath}INFUTIL.C.o ƒƒ {zlibpath}INFUTIL.C
- {ShowProgress}
- {C} {zlibpath}INFUTIL.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}INFUTIL.C.o
-
- {objpath}TREES.C.o ƒƒ {zlibpath}TREES.C
- {ShowProgress}
- {C} {zlibpath}TREES.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}TREES.C.o
-
- {objpath}UNCOMPR.C.o ƒƒ {zlibpath}UNCOMPR.C
- {ShowProgress}
- {C} {zlibpath}UNCOMPR.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}UNCOMPR.C.o
-
- {objpath}ZUTIL.C.o ƒƒ {zlibpath}ZUTIL.C
- {ShowProgress}
- {C} {zlibpath}ZUTIL.C {segWindows} {MyCOptions} {CAltOptions} {ZLIB_Opts} -o {objpath}ZUTIL.C.o
-
-
- #------------------------------------------------------------------------------
- # Build rules that compile the PNG source files
- #------------------------------------------------------------------------------
-
- {objpath}PNG.C.o ƒƒ {pngpath}PNG.C
- {ShowProgress}
- {C} {pngpath}PNG.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNG.C.o
-
- {objpath}PNGERROR.C.o ƒƒ {pngpath}PNGERROR.C
- {ShowProgress}
- {C} {pngpath}PNGERROR.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGERROR.C.o
-
- {objpath}PNGMEM.C.o ƒƒ {pngpath}PNGMEM.C
- {ShowProgress}
- {C} {pngpath}PNGMEM.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGMEM.C.o
-
- {objpath}PNGRCB.C.o ƒƒ {pngpath}PNGRCB.C
- {ShowProgress}
- {C} {pngpath}PNGRCB.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGRCB.C.o
-
- {objpath}PNGREAD.C.o ƒƒ {pngpath}PNGREAD.C
- {ShowProgress}
- {C} {pngpath}PNGREAD.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGREAD.C.o
-
- {objpath}PNGRTRAN.C.o ƒƒ {pngpath}PNGRTRAN.C
- {ShowProgress}
- {C} {pngpath}PNGRTRAN.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGRTRAN.C.o
-
- {objpath}PNGRUTIL.C.o ƒƒ {pngpath}PNGRUTIL.C
- {ShowProgress}
- {C} {pngpath}PNGRUTIL.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGRUTIL.C.o
-
- {objpath}PNGTRANS.C.o ƒƒ {pngpath}PNGTRANS.C
- {ShowProgress}
- {C} {pngpath}PNGTRANS.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGTRANS.C.o
-
- {objpath}PNGWRITE.C.o ƒƒ {pngpath}PNGWRITE.C
- {ShowProgress}
- {C} {pngpath}PNGWRITE.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGWRITE.C.o
-
- {objpath}PNGWTRAN.C.o ƒƒ {pngpath}PNGWTRAN.C
- {ShowProgress}
- {C} {pngpath}PNGWTRAN.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGWTRAN.C.o
-
- {objpath}PNGWUTIL.C.o ƒƒ {pngpath}PNGWUTIL.C
- {ShowProgress}
- {C} {pngpath}PNGWUTIL.C {segWindows} {MyCOptions} {CAltOptions} {PNG_Opts} -o {objpath}PNGWUTIL.C.o
-
-
-
- #------------------------------------------------------------------------------
- # Build rules that compile the POV-Ray Core source files
- #------------------------------------------------------------------------------
-
- {objpath}ATMOSPH.C.o ƒƒ {corepath}ATMOSPH.C
- {ShowProgress}
- {C} {corepath}ATMOSPH.C {segLighting} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}ATMOSPH.C.o
-
- {objpath}BBOX.C.o ƒƒ {corepath}BBOX.C
- {ShowProgress}
- {C} {corepath}BBOX.C {segBound} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}BBOX.C.o
-
- {objpath}BEZIER.C.o ƒƒ {corepath}BEZIER.C
- {ShowProgress}
- {C} {corepath}BEZIER.C {segBezier} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}BEZIER.C.o
-
- {objpath}BLOB.C.o ƒƒ {corepath}BLOB.C
- {ShowProgress}
- {C} {corepath}BLOB.C {segBlob} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}BLOB.C.o
-
- {objpath}BOXES.C.o ƒƒ {corepath}BOXES.C
- {ShowProgress}
- {C} {corepath}BOXES.C {segBoxes} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}BOXES.C.o
-
- {objpath}BSPHERE.C.o ƒƒ {corepath}BSPHERE.C
- {ShowProgress}
- {C} {corepath}BSPHERE.C {segBound} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}BSPHERE.C.o
-
- {objpath}CAMERA.C.o ƒƒ {corepath}CAMERA.C
- {ShowProgress}
- {C} {corepath}CAMERA.C {segCamera} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}CAMERA.C.o
-
- {objpath}CHI2.C.o ƒƒ {corepath}CHI2.C
- {ShowProgress}
- {C} {corepath}CHI2.C {segBound} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}CHI2.C.o
-
- {objpath}COLOUR.C.o ƒƒ {corepath}COLOUR.C
- {ShowProgress}
- {C} {corepath}COLOUR.C {segColour} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}COLOUR.C.o
-
- {objpath}CONES.C.o ƒƒ {corepath}CONES.C
- {ShowProgress}
- {C} {corepath}CONES.C {segCones} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}CONES.C.o
-
- {objpath}CSG.C.o ƒƒ {corepath}CSG.C
- {ShowProgress}
- {C} {corepath}CSG.C {segCSG} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}CSG.C.o
-
- {objpath}DISCS.C.o ƒƒ {corepath}DISCS.C
- {ShowProgress}
- {C} {corepath}DISCS.C {segDiscs} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}DISCS.C.o
-
- {objpath}EXPRESS.C.o ƒƒ {corepath}EXPRESS.C
- {ShowProgress}
- {C} {corepath}EXPRESS.C {segParse2} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}EXPRESS.C.o
-
- {objpath}FRACTAL.C.o ƒƒ {corepath}FRACTAL.C
- {ShowProgress}
- {C} {corepath}FRACTAL.C {segJulia} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}FRACTAL.C.o
-
- {objpath}GIF.C.o ƒƒ {corepath}GIF.C
- {ShowProgress}
- {C} {corepath}GIF.C {segPix} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}GIF.C.o
-
- {objpath}GIFDECOD.C.o ƒƒ {corepath}GIFDECOD.C
- {ShowProgress}
- {C} {corepath}GIFDECOD.C {segPix} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}GIFDECOD.C.o
-
- {objpath}HALOS.C.o ƒƒ {corepath}HALOS.C
- {ShowProgress}
- {C} {corepath}HALOS.C {segHF} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}HALOS.C.o
-
- {objpath}HCMPLX.C.o ƒƒ {corepath}HCMPLX.C
- {ShowProgress}
- {C} {corepath}HCMPLX.C {segJulia} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}HCMPLX.C.o
-
- {objpath}HFIELD.C.o ƒƒ {corepath}HFIELD.C
- {ShowProgress}
- {C} {corepath}HFIELD.C {segHF} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}HFIELD.C.o
-
- {objpath}IFF.C.o ƒƒ {corepath}IFF.C
- {ShowProgress}
- {C} {corepath}IFF.C {segPix} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}IFF.C.o
-
- {objpath}IMAGE.C.o ƒƒ {corepath}IMAGE.C
- {ShowProgress}
- {C} {corepath}IMAGE.C {segImage} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}IMAGE.C.o
-
- {objpath}LATHE.C.o ƒƒ {corepath}LATHE.C
- {ShowProgress}
- {C} {corepath}LATHE.C {segPolygon} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}LATHE.C.o
-
- {objpath}LBUFFER.C.o ƒƒ {corepath}LBUFFER.C
- {ShowProgress}
- {C} {corepath}LBUFFER.C {segLBuffer} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}LBUFFER.C.o
-
- {objpath}LIGHTING.C.o ƒƒ {corepath}LIGHTING.C
- {ShowProgress}
- {C} {corepath}LIGHTING.C {segLighting} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}LIGHTING.C.o
-
- {objpath}MATRICES.C.o ƒƒ {corepath}MATRICES.C
- {ShowProgress}
- {C} {corepath}MATRICES.C {segPrim2} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}MATRICES.C.o
-
- {objpath}MEM.C.o ƒƒ {corepath}MEM.C
- {ShowProgress}
- {C} {corepath}MEM.C {segPOVLib} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}MEM.C.o
-
- {objpath}MESH.C.o ƒƒ {corepath}MESH.C
- {ShowProgress}
- {C} {corepath}MESH.C {segTri} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}MESH.C.o
-
- {objpath}NORMAL.C.o ƒƒ {corepath}NORMAL.C
- {ShowProgress}
- {C} {corepath}NORMAL.C {segNormal} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}NORMAL.C.o
-
- {objpath}OCTREE.C.o ƒƒ {corepath}OCTREE.C
- {ShowProgress}
- {C} {corepath}OCTREE.C {segLighting} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}OCTREE.C.o
-
- {objpath}OBJECTS.C.o ƒƒ {corepath}OBJECTS.C
- {ShowProgress}
- {C} {corepath}OBJECTS.C {segPrim1} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}OBJECTS.C.o
-
- {objpath}OPTIN.C.o ƒƒ {corepath}OPTIN.C {corepath}OPTIN.H
- {ShowProgress}
- {C} {corepath}OPTIN.C {segParse} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}OPTIN.C.o
-
- {objpath}OPTOUT.C.o ƒƒ {corepath}OPTOUT.C {corepath}OPTOUT.H
- {ShowProgress}
- {C} {corepath}OPTOUT.C {segParse} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}OPTOUT.C.o
-
- {objpath}PARSE.C.o ƒƒ {corepath}PARSE.C {corepath}PARSE.H
- {ShowProgress}
- {C} {corepath}PARSE.C {segParse} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PARSE.C.o
-
- {objpath}PARSTXTR.C.o ƒƒ {corepath}PARSTXTR.C {corepath}PARSTXTR.H
- {ShowProgress}
- {C} {corepath}PARSTXTR.C {segParse2} {MyCOptions} {CAltOptions} {CInc2Folders} {PNG_Opts} {PerfCmpOptions} -o {objpath}PARSTXTR.C.o
-
- {objpath}PATTERN.C.o ƒƒ {corepath}PATTERN.C {corepath}PATTERN.H
- {ShowProgress}
- {C} {corepath}PATTERN.C {segTex} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PATTERN.C.o
-
- {objpath}PGM.C.o ƒƒ {corepath}PGM.C
- {ShowProgress}
- {C} {corepath}PGM.C {segPix} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PGM.C.o
-
- {objpath}PIGMENT.C.o ƒƒ {corepath}PIGMENT.C
- {ShowProgress}
- {C} {corepath}PIGMENT.C {segPigment} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PIGMENT.C.o
-
- {objpath}PLANES.C.o ƒƒ {corepath}PLANES.C
- {ShowProgress}
- {C} {corepath}PLANES.C {segPlanes} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PLANES.C.o
-
- {objpath}PNG_POV.C.o ƒƒ {corepath}PNG_POV.C
- {ShowProgress}
- {C} {corepath}PNG_POV.C {segPix} {MyCOptions} {CAltOptions} {PNG_Opts} {CInc2Folders} {PNG_Opts} {PerfCmpOptions} -o {objpath}PNG_POV.C.o
-
- {objpath}POINT.C.o ƒƒ {corepath}POINT.C
- {ShowProgress}
- {C} {corepath}POINT.C {segPrim1} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}POINT.C.o
-
- {objpath}POLY.C.o ƒƒ {corepath}POLY.C
- {ShowProgress}
- {C} {corepath}POLY.C {segPoly} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}POLY.C.o
-
- {objpath}POLYGON.C.o ƒƒ {corepath}POLYGON.C
- {ShowProgress}
- {C} {corepath}POLYGON.C {segPolygon} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}POLYGON.C.o
-
- {objpath}POLYSOLV.C.o ƒƒ {corepath}POLYSOLV.C
- {ShowProgress}
- {C} {corepath}POLYSOLV.C {segPoly} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}POLYSOLV.C.o
-
- {objpath}POVRAY.C.o ƒƒ {corepath}POVRAY.C
- {ShowProgress}
- {C} {corepath}POVRAY.C {segPOVRay} {MyCOptions} {CAltOptions} {CInc2Folders} {PNG_Opts} {PerfCmpOptions} -o {objpath}POVRAY.C.o
-
- {objpath}PPM.C.o ƒƒ {corepath}PPM.C
- {ShowProgress}
- {C} {corepath}PPM.C {segPix} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PPM.C.o
-
- {objpath}PRISM.C.o ƒƒ {corepath}PRISM.C
- {ShowProgress}
- {C} {corepath}PRISM.C {segPolygon} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}PRISM.C.o
-
- {objpath}QUADRICS.C.o ƒƒ {corepath}QUADRICS.C
- {ShowProgress}
- {C} {corepath}QUADRICS.C {segPoly} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}QUADRICS.C.o
-
- {objpath}QUATERN.C.o ƒƒ {corepath}QUATERN.C
- {ShowProgress}
- {C} {corepath}QUATERN.C {segJulia} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}QUATERN.C.o
-
- {objpath}RADIOSIT.C.o ƒƒ {corepath}RADIOSIT.C
- {ShowProgress}
- {C} {corepath}RADIOSIT.C {segRender} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}RADIOSIT.C.o
-
- {objpath}RAD_DATA.C.o ƒƒ {corepath}RAD_DATA.C
- {ShowProgress}
- {C} {corepath}RAD_DATA.C {segRender} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}RAD_DATA.C.o
-
- {objpath}RAY.C.o ƒƒ {corepath}RAY.C
- {ShowProgress}
- {C} {corepath}RAY.C {segRender} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}RAY.C.o
-
- {objpath}RENDER.C.o ƒƒ {corepath}RENDER.C
- {ShowProgress}
- {C} {corepath}RENDER.C {segRender} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}RENDER.C.o
-
- {objpath}SOR.C.o ƒƒ {corepath}SOR.C
- {ShowProgress}
- {C} {corepath}SOR.C {segPolygon} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}SOR.C.o
-
- {objpath}SPHERES.C.o ƒƒ {corepath}SPHERES.C
- {ShowProgress}
- {C} {corepath}SPHERES.C {segSphere} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}SPHERES.C.o
-
- {objpath}SUPER.C.o ƒƒ {corepath}SUPER.C
- {ShowProgress}
- {C} {corepath}SUPER.C {segPoly} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}SUPER.C.o
-
- {objpath}TARGA.C.o ƒƒ {corepath}TARGA.C
- {ShowProgress}
- {C} {corepath}TARGA.C {segTarga} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TARGA.C.o
-
- {objpath}TEXTURE.C.o ƒƒ {corepath}TEXTURE.C
- {ShowProgress}
- {C} {corepath}TEXTURE.C {segTex} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TEXTURE.C.o
-
- {objpath}TOKENIZE.C.o ƒƒ {corepath}TOKENIZE.C
- {ShowProgress}
- {C} {corepath}TOKENIZE.C {segTokenize} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TOKENIZE.C.o
-
- {objpath}TORUS.C.o ƒƒ {corepath}TORUS.C
- {ShowProgress}
- {C} {corepath}TORUS.C {segPoly} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TORUS.C.o
-
- {objpath}TRIANGLE.C.o ƒƒ {corepath}TRIANGLE.C
- {ShowProgress}
- {C} {corepath}TRIANGLE.C {segTri} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TRIANGLE.C.o
-
- {objpath}TRUETYPE.C.o ƒƒ {corepath}TRUETYPE.C
- {ShowProgress}
- {C} {corepath}TRUETYPE.C {segTT} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TRUETYPE.C.o
-
- {objpath}TXTTEST.C.o ƒƒ {corepath}TXTTEST.C
- {ShowProgress}
- {C} {corepath}TXTTEST.C {segPrim2} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}TXTTEST.C.o
-
- {objpath}USERIO.C.o ƒƒ {corepath}USERIO.C {corepath}USERIO.H
- {ShowProgress}
- {C} {corepath}USERIO.C {segParse} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}USERIO.C.o
-
- {objpath}VBUFFER.C.o ƒƒ {corepath}VBUFFER.C
- {ShowProgress}
- {C} {corepath}VBUFFER.C {segLBuffer} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}VBUFFER.C.o
-
- {objpath}VLBUFFER.C.o ƒƒ {corepath}VLBUFFER.C
- {ShowProgress}
- {C} {corepath}VLBUFFER.C {segLBuffer} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}VLBUFFER.C.o
-
- {objpath}WARPS.C.o ƒƒ {corepath}WARPS.C
- {ShowProgress}
- {C} {corepath}WARPS.C {segTex} {MyCOptions} {CAltOptions} {CInc2Folders} {PerfCmpOptions} -o {objpath}WARPS.C.o
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- # <eof>
-